Runtime Ownership in Cheryl Engine 4
How Cheryl places platform and simulation work, starts a session, transfers tick data and preserves dependencies through shutdown in sequential and concurrent modes.
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How Cheryl places platform and simulation work, starts a session, transfers tick data and preserves dependencies through shutdown in sequential and concurrent modes.
There you are designing a parallel algorithm, and then it occurs to you: How do I return information to the main thread from a child thread? If you've skimmed through half of The C++ Programming Language (4th Edition) by Bjarne Stroustrup like I have, you may…